The main parts of JMS applications are:
Messaging is a method of communication between software components or applications. A messaging system is a peer-to-peer facility: A messaging client can send messages to, and receive messages from, any other client. Each client connects to a messaging agent that provides facilities for creating, sending, receiving, and reading messages.
Messaging enables distributed communication that is loosely coupled. A component sends a message to a destination, and the recipient can retrieve the message from the destination. However, the sender and the receiver do not have to be available at the same time in order to communicate. In fact, the sender does not need to know anything about the receiver; nor does the receiver need to know anything about the sender. The sender and the receiver need to know only what message format and what destination to use. In this respect, messaging differs from tightly coupled technologies, such as Remote Method Invocation (RMI), which require an application to know a remote application's methods.
Messaging also differs from electronic mail (e-mail), which is a method of communication between people or between software applications and people. Messaging is used for communication between software applications or software components.
Messaging is a mechanism by which data can be passed from one application to another application.
JMS is the ideal high-performance messaging platform for intrabusiness messaging, with full programmatic control over quality of service and delivery options.
JavaMail provides lowest common denominator, slow, but human-readable messaging using infrastructure already available on virtually every computing platform.
JMS specification defines a transaction mechanisms allowing clients to send and receive groups of logically bounded messages as a single unit of information. A Session may be marked as transacted. It means that all messages sent in a session are considered as parts of a transaction. A set of messages can be committed (commit() method) or rolled back (rollback() method). If a provider supports distributed transactions, it's recommended to use XAResource API.
Synchronous messaging involves a client that waits for the server to respond to a message. So if one end is down the entire communication will fail.